In Pixels, in all other levels/games/whatever-you-call-it the aliens created 'the game' and the Earthlings were supposed to play the game. So why during the game of Pac-Man was it the other way around with humans playing as ghosts, and Pac-Man being the enemy? (Side question - why the cheat codes worked against the main player in this case)

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    Perhaps the aliens thought Pac-Man WAS the enemy? From their perspective it might have looked like a game about victims of Pac-Man trying to stop him... BEFORE HE KILLS AGAIN. Commented Sep 9, 2015 at 17:43
  • Also in the way of being a "multiplayer game".
    – Larme
    Commented Feb 5, 2016 at 12:52

1 Answer 1


Considering the plot tells us that they would have to work together to win, we can conclude this decision was made because in the film there are more than one hero (Brenner, Eddie and Ludlow at least). The only way to play Pac-Man as a team is being ghosts.

Extrapolating, this also could be an alien strategy considering that the original ghosts has a known pattern (at least for Brenner, who always played considering the game patterns). Playing as ghosts would be something new to them.

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    And a in-universe explanation? What a convenience they accidentally just had the cars done.
    – Torinthiel
    Commented Nov 11, 2015 at 13:57
  • The "alien strategy" argument in a "in-universe explanation": forcing the humans to play in a different and challenging perspective. About the cars, I don't remember much, but in fact its just colored cars with some apparatus in its roof.
    – moonstein
    Commented Nov 11, 2015 at 15:19

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