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In Pixels, in all other levels/games/whatever-you-call-it the aliens created 'the game' and the Earthlings were supposed to play the game. So why during the game of Pac-Man was it the other way around with humans playing as ghosts, and Pac-Man being the enemy? (Side question - why the cheat codes worked against the main player in this case)

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    Perhaps the aliens thought Pac-Man WAS the enemy? From their perspective it might have looked like a game about victims of Pac-Man trying to stop him... BEFORE HE KILLS AGAIN. – Andrew Whatever Sep 9 '15 at 17:43
  • Also in the way of being a "multiplayer game". – Larme Feb 5 '16 at 12:52
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Considering the plot tells us that they would have to work together to win, we can conclude this decision was made because in the film there are more than one hero (Brenner, Eddie and Ludlow at least). The only way to play Pac-Man as a team is being ghosts.

Extrapolating, this also could be an alien strategy considering that the original ghosts has a known pattern (at least for Brenner, who always played considering the game patterns). Playing as ghosts would be something new to them.

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    And a in-universe explanation? What a convenience they accidentally just had the cars done. – Torinthiel Nov 11 '15 at 13:57
  • The "alien strategy" argument in a "in-universe explanation": forcing the humans to play in a different and challenging perspective. About the cars, I don't remember much, but in fact its just colored cars with some apparatus in its roof. – Bruno Ribeiro Nov 11 '15 at 15:19

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