Was it built in reality for the show?
Yes. But not as a whole complete single system.
Prologue Creative Director Simon Clowes employs a Rube Goldberg
contraption to represent the manic detective’s unorthodox, sometimes
convoluted and often aggressive approach to crime solving.
Interview with Simon Clowes on artofthetitle, discussed how they made the scene on camera and how they build the sequences, props and added effects.
Title sequence. Image is from article by artofthetitle
Interviever: How did you come up with the different elements of the
Rube Goldberg contraption?
Simon Clowes: We commissioned Rolling Ball Sculptures to create five
standalone pieces to feature in the sequence and collaborated closely
to ensure there would be enough variation between each structure. I
then decided to construct the rest of the contraption with potential
murder weapons, but using a gun or a rope wasn’t enough, it needed to
feel like it was all handmade.
Rough mechanism sketch and sculpture/gun mechanism works-in-progress. image credit:artofthetitle
Interviewer: How did the live-action shoot go?
Simon Clowes: The one-day live action shoot took place on Mack Sennett
Stage in Silverlake, Los Angeles. We shot everything on the Arri
Alexa* and, as always, we had a very tight schedule with multiple
setups throughout the day. Each element was different, requiring
specific lighting setups, particularly any shot featuring the metal
Some props were still being assembled, auditioned, and adjusted on set
which made things even more interesting. This freedom, however,
enabled us to make decisions on-the-fly and also execute some last
minute ideas I had. The metallic structure itself consisted of five
customized elements which were individually commissioned and one
complicated 7ft sculpture which is featured in a few shots.
He further explained how they record the sequence and how the process went.
Simon Clowes: Due to budgetary constraints, the aim was to get
everything in camera with a minimal “we will just fix it in post”
approach to the shoot. With the exception of the end card and about
three shots that needed slight rig removal in Nuke, everything else
was captured in-camera. Victor Duncan animated the credits, end title
card, and transitions in After Effects, along with completing the
necessary cleanup in Nuke.
Everything was shot digitally by Cinematographer Benji Bakshi on the
Arri Alexa. We employed the use of various lenses, in particular a
probe lens for a few shots, enabling us to get between some of the
complexities of the structure and create an interesting perspective in
Probe lens live-action shooting image credit:artofthetitle
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