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Timeline for Why wasn't Interstellar shot in 3D?

Current License: CC BY-SA 3.0

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Jan 23, 2015 at 18:29 history edited Napoleon Wilson CC BY-SA 3.0
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Dec 4, 2014 at 13:36 comment added Huangism Because 3D sucks, says Nolan
Dec 3, 2014 at 20:29 history protected CommunityBot
Nov 16, 2014 at 6:58 history edited Ankit CC BY-SA 3.0
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Nov 11, 2014 at 15:51 history edited Ankit CC BY-SA 3.0
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Nov 10, 2014 at 23:58 answer added RomanSt timeline score: 7
Nov 10, 2014 at 6:01 comment added user15745 I personally do not feel that any movie could not be effectively shot in 3D. I will admit that wide angle shots and panoramas lose the effect, but that doesn't mean it isn't viable for closer shots. Why? because we humans experience the same effect in real life: when we look off into the distance, it looks 2D...when we look at closer objects, we more easily see their 3D nature due to the angle of our eyes on the target. For a film maker to say it diminishes the art is like a director saying a movie diminishes a photograph. There will probably always be black-and-white photographers that look f
Nov 9, 2014 at 15:59 vote accept Ankit
Nov 8, 2014 at 16:43 history edited iandotkelly CC BY-SA 3.0
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Nov 8, 2014 at 14:37 history tweeted twitter.com/#!/StackMovies/status/531093185250877440
Nov 8, 2014 at 14:10 history edited Napoleon Wilson CC BY-SA 3.0
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Nov 8, 2014 at 13:52 answer added Napoleon Wilson timeline score: 45
Nov 8, 2014 at 13:29 answer added John Smith Optional timeline score: 48
Nov 8, 2014 at 13:04 history edited Napoleon Wilson CC BY-SA 3.0
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Nov 8, 2014 at 12:42 comment added Pᴀᴜʟsᴛᴇʀ2 I don't have a direct answer, but would bet it's because, as you said, it's about the human story, not about the effects, though there was a lot of that going on as well. Great movie, BTW.
Nov 8, 2014 at 12:06 history asked Ankit CC BY-SA 3.0