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The following is stolen (borrowed, I'd like to believe) from the Star Trek BBS: Quoting Howard A. Anderson, ASC from "Out-of-this-world Special Effects for 'Star Trek'" in the October 1967 American Cinematographer: One of our most difficult assignments for the series was to create the impression that the Enterprise was racing through space at an ...


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Technically speaking video games are a form of CGI (Computer Generated Imagery). For WW II Greatest Raids National Geographic worked together with Antimatter Games to create the six hours of animation. They used the Red Orchestra 2/Rising Storm game which is based on the Unreal 3 engine for creating the graphics. Advantages of using a game enigne: Decent ...



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